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Lime Suite

Revision as of 18:19, 13 February 2017 by AndrewBack (Talk | contribs)

Lime Suite is a collection of software supporting several hardware platforms including the LimeSDR, drivers for the LMS7002M transceiver RFIC, and other tools for developing with LMS7-based hardware. Installing the Lime Suite enables many SDR applications such as GQRX to work with supported hardware through the bundled SoapySDR support module.

This wiki page will guide users through available binary packages, obtaining dependencies, compiling the suite, basic testing with hardware, and upgrading firmware.

Please note that you should either install Lime Suite via a pre-built package/installer (2) or build it from source (3) and not do both.

Lime suite comps.png

1 Supported hardware

2 Installers and packages

We have support for a select number of platforms and package managers. If your platform isn't supported, follow the next sections for getting the dependencies and building LimeSuite.

Note: either install Lime Suite via a package/installer or source code and do not do both!

2.1 Ubuntu PPA

Ubuntu logo.png

The drivers PPA for Ubuntu has a recent build of LimeSuite:

sudo add-apt-repository -y ppa:myriadrf/drivers
sudo apt-get update
sudo apt-get install limesuite limesuite-udev limesuite-images
sudo apt-get install soapysdr soapysdr-module-lms7

2.2 Windows

Windows logo.png

LimeSuite is bundled with the PothoSDR development environment to use supported hardware in an ecosystem of SDR applications like GQRX, Pothos, CubicSDR, and GNU Radio.

2.3 OSX homebrew

Apple logo.jpg

The pothosware homebrew tap has a build recipe for LimeSuite. Also checkout the dholm homebrew tap for other SDR related software. To install LimeSuite:

brew tap pothosware/homebrew-pothos
brew update
brew install limesuite

3 Building from source

Note: either install Lime Suite via a package/installer or source code and do not do both!

3.1 Get the dependencies

Git logo.png

Before building LimeSuite from source, several dependencies must be installed. However, the dependencies required change based on how much of the suite will be used. LimeSuite will automatically try and build all components that it can satisfy the dependencies for. The following table is a guide to the the requirements for various components.

Component Dependencies Notes
Build system Git & CMake
Core library sqlite3 Has embedded copy for windows
LMS7 GUI wx widgets & OpenGL Has embedded GL for windows
LimeSDR libusb 1.0/CyAPI Use CyAPI for windows
NovenaRF7 i2c and spi dev Linux only device
SoapyLMS7 SoapySDR SDR app ecosystem support

3.1.1 Ubuntu

#packages for soapysdr available at myriadrf PPA
sudo add-apt-repository -y ppa:myriadrf/drivers
sudo apt-get update

#install core library and build dependencies
sudo apt-get install git g++ cmake libsqlite3-dev

#install hardware support dependencies
sudo apt-get install libsoapysdr-dev libi2c-dev libusb-1.0-0-dev

#install graphics dependencies
sudo apt-get install libwxgtk3.0-dev freeglut3-dev

3.1.2 Windows

Users building LimeSuite on windows will need a recent visual studio compiler, preferable 2015. Other dependencies can be obtained from the following download links:

3.2 Building LimeSuite

Build logo.png

3.2.1 Unix makefiles

The following commands will clone the LimeSuite repository, configure the project using CMake, build the project, and install it. The output of the cmake command will show enabled and disabled components. Pay careful attention to this before building with make.

git clone https://github.com/myriadrf/LimeSuite.git
cd LimeSuite
mkdir builddir && cd builddir
cmake ../
make -j4
sudo make install

Linux-only post install step: Install the udev rules to enable non-root users to access usb-based devices like the LimeSDR:

cd LimeSuite/udev-rules
sudo ./install.sh

3.2.2 Visual Studio

Visual studio logo.png

After installing the dependencies, open a cmd prompt and run the following command to clone the repository:

git clone https://github.com/myriadrf/LimeSuite.git

Complete command line example with cmake for MSVC 2015 64-bit (your dependency directories may vary):

cd LimeSuite
mkdir builddir
cd builddir

cmake ../ -G "Visual Studio 14 2015 Win64" ^
    -DWX_ROOT_DIR=C:/wxWidgets-3.1.0 ^
    -DwxWidgets_ROOT_DIR=C:/wxWidgets-3.1.0 ^
    -DwxWidgets_LIB_DIR=C:/wxWidgets-3.1.0/lib/vc140_x64_lib ^
    -DFX3_SDK_PATH="C:/EZ-USB FX3 SDK/1.3" ^
    -DSoapySDR_DIR=C:/PothosSDR

cmake --build . --config Release

#installs files to CMAKE_INSTALL_PREFIX
cmake --build . --config Release --target install

Or use cmake-gui to configure and generate the visual studio project solution. After generating, open the Visual Studio solution file and run the build target.

Lime suite windows cmake gui.png

4 Hardware notes

4.1 LimeSDR-USB

The following post-install tasks are designed to get users up and running with the LimeSDR USB 3.0 device. Lets check that any necessary drivers are installed and that the LimeSuite utilities can find the LimeSDR attached to your system. We will also cover using the LMS7 GUI to update the firmware and FPGA images stored in the board's flash memory.

Limesdr-8 jpg project-body cropped.jpg

4.1.1 USB driver

Windows only, OSX and Linux users do not need to install drivers for USB support. Download the LimeSDR USB driver and unzip the package. LimeSDR should appear as an unrecognised device in the device manager. Use the device properties dialogue to specify the path to the LimeSDR USB drivers directory. Once the proper directory is specified, the driver installation should complete successfully.

Limesdr windows driver install.png

4.1.2 Device enumeration

Open the lms7suite GUI and check for the LimeSDR in the connection settings dialogue:

Lms7gui connection settings.png

From the command line run LimeUtil to get a list of available devices:

#make sure that STREAM is one of the available connections
LimeUtil --info

#now run LimeUtil with --find to locate devices on the system
LimeUtil --find

#Example print output from LimeUtil
  * [module=STREAM, media=USB, name=USB 3.0 (LimeSDR-USB), addr=241:1204]

Similarly, when working with SDR ecosystem applications, its also good to verify that the LimeSDR can be found by SoapySDRUtil:

#make sure that lime is one of the available factories 
SoapySDRUtil --info

#now run SoapySDRUtil with --find to locate devices on the system
SoapySDRUtil --find="driver=lime"

#Example print output from LimeUtil
Found device 0
  addr = 241:1204
  driver = lime
  media = USB
  module = STREAM
  name = USB 3.0 (LimeSDR-USB)

4.1.3 Flashing images

You may need to update the FX3 firmware or FPGA bitstream stored in the flash memory of the LimeSDR. Using the programming dialogue, LimeSuiteGUI can automatically download and flash the correct images on the LimeSDR.

Lms7gui program flash automatic.png